Pikmin Trivia
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99 free Pikmin trivia questions with answers — technology quiz, new questions added Oct 2026.
45 free Pikmin trivia questions with answers. Pikmin has quietly become one of Nintendo's strangest and most beloved series, and this quiz covers all of it. Forty-five questions run from the original 2001 GameCube game through Pikmin 2's treasure hunt, Pikmin 3's Koppaite captains, Hey! Pikmin on 3DS, Pikmin Bloom on phones and Pikmin 4 with Oatchi the rescue pup. Expect questions on every Pikmin colour and what it resists, the Onions, the S.S. Dolphin, Hocotate Freight's debt, the Titan Dweevil and the planet PNF-404. The easy questions ask who created the series and which Pikmin can swim; the hard ones want the Japanese counting word behind the name, the Tim Burton influence and the pop song that outsold the first game in Japan. Written for fans who know their Bulborbs from their Bulbmin. Every answer was checked against Wikipedia's articles on the series and each game, and every question carries the sentence that supports it.
30 of 99 questions with answers and explanations. Play the quiz
Q 01Who created the Pikmin series?
Shigeru Miyamoto
Shigeru Miyamoto, Nintendo's veteran designer, conceived Pikmin at Nintendo EAD and has cited his gardening hobby as an inspiration for the game.
Q 02On which console was the original Pikmin released in 2001?
GameCube
GameCube was Pikmin's launch console in late 2001, weeks after the hardware itself; the game's crowd of creatures grew out of a demo built to show what the new machine could do.
Q 03What is the name of the planet the Pikmin live on?
PNF-404
PNF-404 is the name given to the Pikmin planet in Pikmin 3; its ruins and everyday objects strongly imply it is a far-future Earth.
Q 04Captain Olimar comes from which planet?
Hocotate
Olimar is from Hocotate, where he works for Hocotate Freight; oxygen in the Pikmin planet's air is poisonous to him, hence his spacesuit.
Q 05Olimar's rocket, the S.S. Dolphin, is named after what?
The console's development code name
The console's development code name was Dolphin, and Nintendo tucked it into the launch-window game as the name of Olimar's ship; his own name in Japanese, Orima, is an anagram of Mario.
Q 06What numbered, coloured discs do Pikmin carry home to sprout more Pikmin?
Pellets
Pellets are the numbered discs that Pellet Posies drop; delivered to a nest of the matching colour a pellet yields more seeds than at a rival colour's, so sorting your haul pays.
Q 07Olimar names the creatures 'Pikmin' because they resemble what from his home planet?
Pikpik brand carrots
Pikpik brand carrots are Olimar's favourite snack back home; when the first creature he plucked just stood staring at him, its shape reminded him of one, and the name stuck.
Q 08In the first Pikmin, how many days does Olimar have to repair his ship before his life support fails?
30
30 days is all Olimar's life support allows, so every wasted afternoon hurts; Pikmin 2 dropped the deadline so players could explore at their own pace.
Q 09In Pikmin, what happens to Pikmin left outside at sunset?
Night predators eat them
Night predators eat them: any Pikmin not safely back at base by sunset is lost, which is why each 13-minute day of the first game ends in a frantic headcount.
Q 10What is the maximum number of Pikmin that can be on the field at once?
100
100 is the field cap: once that many Pikmin are out, new seeds are held in the nest instead of sprouting, so a big squad means choosing which colours to bring.
Q 11In the worst ending of the first Pikmin, what happens to Olimar?
He is turned into a plant hybrid
He is turned into a plant hybrid: with too few ship parts recovered the Dolphin crashes back down, the Pikmin carry Olimar off, and a leaf-sprouting Olimar emerges.
Q 12Which three Pikmin colours appear in the original game?
Red, Yellow and Blue
Red, Yellow and Blue are the only Pikmin in the 2001 original; Olimar starts with Reds and meets the other two only as recovered ship parts let him reach new areas.
Q 13Which Pikmin colour is recognisable by its pointed nose?
Red
Q 21Mushroom Pikmin, which attack other Pikmin, are created by spores from which enemy?
The Puffstool
The Puffstool, a walking mushroom from the first Pikmin, puffs out spores that turn nearby Pikmin against Olimar; when it returned in Pikmin 4 its spores could only confuse them.
Q 22What are the Pikmin's mothership-like nests called?
Onions
Onions are the Pikmin's nests: feed one enemy carcasses and it fires out seeds that sprout into new Pikmin to be plucked from the ground; they lift off at sunset.
Q 23What do Pikmin drink to make the leaf on their head bloom into a flower?
Nectar
Nectar turns a leaf Pikmin straight into a flower one, and flower Pikmin run faster than leaf ones, so a few sips shorten every trip home with a load.
Red Pikmin have the pointed nose; they are the first type Olimar finds, shrug off fire and hit about one and a half times as hard as most others, so they lead the fighting.
Q 14Which Pikmin type is the only one with a visible mouth?
Blue
Blue Pikmin alone have a mouth, which draws water over their gills; that lets them wade through pools where most other types would drown unless pulled out.
Q 15In Pikmin 2, Yellow Pikmin lost the ability to carry bomb rocks but gained immunity to what?
Electric shocks
Electric shocks stopped hurting Yellow Pikmin from Pikmin 2 on; by Pikmin 3 they could link up as a living wire, completing circuits to light bulbs and open the way forward.
Q 16Purple Pikmin have the strength and weight of how many ordinary Pikmin?
Ten
Ten ordinary Pikmin equal one Purple for lifting and weight, so a single one can haul a small treasure alone; the price is slow legs and a low, short throw.
Q 17White Pikmin damage an enemy in what unusual way?
By being toxic when eaten
By being toxic when eaten: any creature that swallows a White Pikmin is poisoned, and a small creature that gulps one down can die from it, so even a lost Pikmin fights back.
Q 18Bulbmin, found only in certain caves in Pikmin 2, are Pikmin that have parasitised which enemy?
Bulborbs
Bulborbs are the host: a Bulbmin is a Pikmin parasite steering a bulborb's body. The adult attacks on sight, but once it falls its juveniles can be whistled into your squad.
Q 19Which two Pikmin types were introduced in Pikmin 3?
Rock and Winged
Rock and Winged Pikmin debuted in Pikmin 3, while Purple and White vanished from the story and survive only in its side modes.
Q 20In Pikmin 4, which item raises the number of Pikmin you can have in the field by ten?
Flarlic
Flarlic is the answer: Pikmin 4 starts you with only 20 Pikmin in the field, and each of these garlic-like bulbs your squad carries home adds ten more.
Q 24In which Pikmin 2 cave does an unkillable boss on stone rollers hunt your squad floor after floor?
Submerged Castle
The Submerged Castle is stalked by the Waterwraith, which drops in after five minutes on each floor and can't be hurt until Purple Pikmin turn up on the last one.
Q 25In Pikmin 2, under what treasure name is Louie catalogued when he is recovered?
The King of Bugs
The King of Bugs is the Treasure Hoard name for Louie himself, hauled back like any other treasure after the final boss; Olimar's notes wonder if he was steering that beast all along.
Q 26Which shape-shifting golden creature holds Olimar captive at the end of Pikmin 3?
Plasm Wraith
Plasm Wraith is the golden blob that dotes on Olimar; every time the captains carry him off it gives chase to take him back, turning the last area into one long escape.
Q 27Which 2000 tech demo did Pikmin's creator say players had 'already played' in the form of Pikmin?
Super Mario 128
Super Mario 128 animated 128 copies of Nintendo's mascot at once at Space World 2000; Pikmin's creator said in 2007 that the crowd technology had already reached players as Pikmin.
Q 28Which song, used in the Japanese ads for Pikmin, became a hit that eclipsed the game's own sales?
Ai no Uta
Ai no Uta ('Song of Love') is sung from the Pikmin's point of view; as the single climbed to number two on Japan's Oricon chart, the game's sagging weekly sales picked up again.
Q 29In Pikmin 2, why does Olimar fly straight back to the Pikmin planet?
To pay off his company's debt
To pay off his company's debt: a bottle cap Olimar kept as a souvenir is appraised as valuable, so the President sends him straight back with Louie to haul home more treasure.
Q 30In Pikmin 2, what does Louie blame for the loss of his valuable cargo?
A space rabbit
A space rabbit, a 'ravenous space bunny' in the report, supposedly devoured the shipment; the all-treasures ending reveals Louie ate the lot himself.